In the first stage of "World of Warcraft" TBC Classic, the 10-person raid Karazhan is generally welcomed by players for its low difficulty and rich drops. However, this raid has some bug that difficult to repair since more than ten years ago.
Aran I’m going to talk about today is one of them, and some players said that Aran is actually the real guardian BOSS in Karazhan, because Prince Mak’zar is equivalent to a wooden stake as long as he gets stuck at the farthest distance, but Aran’s There are too many extinction points, and there is no way. Whoever makes the identity of the family in the official history of Warcraft is Medivh's biological father, of course, the strength cannot be underestimated.
After the launch of TBC Classic, many players responded that Aran's difficulty was too high, that the dragon's breath spells seconds, and the area of the blizzard is too large. For a profession without displacement and acceleration skills, it is a nightmare. There is also the skill of Flame Wreath. It can be said that once Aran releases the Flame Wreath, the entire screen is in the sea of flowers, and the vision makes the player feel lingering. As long as someone moves, it basically destroys the group properly.
Recently, Aran has finally been weakened, and the degree of modification of the value is not small, let's take a look at the combat experience after weakening:
The first is the Blizzard skill, the range is still very large, but it is finally much smaller than before the modification, the powerful slowing effect has not changed, but the damage is not as good as before. I tried it specially. If I stood still in the snowstorm, the blood loss was not obvious, and I could get out of the snowstorm without any blood increase, so I didn't have to worry about being killed by the snowstorm if I went beyond the treatment range.
The dragon's breath technique has changed the most. Before the modification, the dragon's breath technique only gave treatment for a response time of about 1 second. Without the Discipline Priest to suppress the first time, it is appropriate to reduce the number of personnel, and Aran as a collapse battle , Every attrition is fatal. The revised Dragon Breath technique can be said to be painless, even if it encounters a combo skill like Dragon Breath + Arcane Explosion that forces all staff to move, it is difficult to reduce the number of staff.
Then, the only skill to destroy the group is the famous "Flame Wreath". After this modification, the Flame Wreath has returned to its previous appearance. It will only form a circle of fire 5 yards around the player in the middle wreath. It's not as scary as before. Everyone must stand still in advance. With the current flame wreath, as long as everyone disperses their positions in advance, the threat of destroying the group will be much smaller. Of course, the best way to deal with it is still to stand still.
Other skill values have also been weakened. For example, the reading time of the arcane explosion seems to have been extended. You have enough time to reach a safe range before the BOSS can read the skill. The damage of the water element is also reduced a lot. After this modification, the powerful team can even directly open the bloodthirsty RUSH Aran body after the transition phase, and if necessary, control the two water elements.
After the weakening of Aran this time, Karazhan can be said to have no difficulty at all, and the once-famous archmage can only be at the mercy of the player.
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